“You grow a whole lot more as a writer by getting old stories out of the house and letting new ones come in and live with you until they grow up and are ready to go. Don’t let the old ones stay there and grow fat and cranky and eat all the food out of the refrigerator. You have dozens of generations of stories inside you, but the only way to make room for the new ones is to write the old ones and mail them off.”— Orson Scott Card (via themermaidfiles)
To be bluntly honest, while I love Nick, I really don’t think he should come back at the Protagonist of GS5 for a few reasons. Mostly, because he could only manage to do so in two ways:
1) A retcon that denies AJ ever existed. (And that would be a cheap, horrible and idiotic choice on Capcom’s part and I am really not sure if I would even find something like that worth buying. Capcom, you MADE Apollo. He’s your KID. You already had him orphaned ONCE, don’t orphan him TWICE you cheap…)
2) Post-Hobo Nick: Now, while this is do-able, I don’t think it would make for a good plot. The reason being that part of the charm of Ace Attorney is that we GROW with the characters. Phoenix has long FINISHED growing. Playing him Post-Hobo would be like playing Mentor-Mia and, NO, I do NOT think that playing Mentor-Mia would be great fun. To the contrary, it would feel generic, like every other Mystery story out there, a super-competent protagonist, who is respected and so~ much smarter than the reader/player. I do NOT want that. That wouldn’t feel like Ace Attorney. That’d feel like - to say it in Nick’s words - Sherlock Holmes 2.0. And while Sherlock Holmes sure is awesome, he does not fit in AA. At all. In the least. Not one bit.
Yes, AA fans. At Ace Attorney’s 10th Anniversary Court, Capcom’s officially announced that Gyakuten Saiban 5, better known as Ace Attorney 5, is now underway!
Exciting news? YES, especially considering it was vaporware since its announcement back in 2007. I hope it’ll be an Apollo game as well, so we can finally flesh out the poor guy’s character.
Thing is: they haven’t announced a platform for the game yet. My bet’s on it being a 3DS title (when the rest of the series has been GBA/DS, duh), but it could be multi-platform for both the 3DS and Vita, which would be pretty neat.
Of course, they also haven’t confirmed a localization. I suppose it’s too early to really be asking that, but with AAI2 not being brought over, there’s some fear that the same could happen with this game. Still, high hopes!